Cooperative or competitive strategy game pitting heroes against an ominous Tower
The coolest game to ever hit the planet first appeared some 38 years ago, featuring an electronic tower that lit up, played music, and somehow ran an epic fantasy adventure game with its state-of-the-art technological wizardry. That game was Dark Tower. We want to bring you that same sense of awe and wonder, pushing the boundaries of what a board game can actually do. After 3 years of painstaking work by a team of two dozen designers, engineers, and artists, we are thrilled to present to you a game with echoes of that long-gone wonder but ultimately unlike any game you've ever experienced.
Return to Dark Tower is a cooperative game for 1 to 4 heroes who undertake epic quests, fight fearsome foes, and test their mettle against the looming darkness of the titular tower. Designed by Rob Daviau and Isaac Childres -- designers of the two highest rated games of all time on Board Game Geek -- along with Noah Cohen, Brian Neff, and Justin D. Jacobson, the streamlined rules offer players difficult choices about when to advance their objective, gather resources, deal with threats, or level up.
Each player controls a unique hero with their own starting inventory and special abilities. Along the way you gain helpful items, powerful virtues, and trusty companions to help you achieve your goal: Find a way into the Tower and defeat a powerful adversary.
Our innovative combat system leverages the power of the processor. Within the app, select virtual "cards" from each foe's unique deck, revealing the potential consequences of the fight. Then, use your hero's advantages to modify those results. Will you mitigate losses across the board, or focus on one to gain valuable resources for your effort.
Looming over the board, the Tower itself is the greatest menace you'll face. Each turn, you drop a skull in, representing the threat of corruption. You decide where emerging skulls are placed, making those buildings less useful. At times the Tower itself springs to life, releasing trapped skulls in a single wave or revealing glyphs that sap your will.
How to Play
- Return to Dark Tower Base Game
- Original Kickstarter Stretch Goals
- Covenant Expansion
- Alliances Expansion
- Dark Horde Expansion
- Coffers 1 Token Pack
- Coffers 2 Token Pack
- Card Sleeves for Base Game, Alliances, and Covenant
- Skulls Token Pack
- Advantage Tracking Tokens
- Neoprene Board
Play Time: 100-120 Minutes